Prowlers

Cross paths — that's your alibi

A game that lasts the whole evening and lets it happen: you eat, you chat, you wander — and simply crossing paths builds the investigation. Nobody is knocked out, nobody closes their eyes, no game master.

7 to 16 players · from age 6 with help · the whole evening

On your screen, all evening
My code
K7M2
Show it: whoever taps it in validates your meeting. It changes every round.
Your code: someone types it to prove you crossed paths.
Your role
You prowl.
Keep it to yourself.
Your role, seen by you alone.
🎯 Your mission
Get validated by 3 different people.
Your mission for the round.
Your first name
📱 You need one screen per player.
A tablet, an old phone on wifi or a laptop will do. Two people sharing a screen and the game falls apart.
No account, nothing to install.
How it goes
  1. Everyone gets a small mission and a 4-digit code. You live your evening: every time someone taps in your code, your meeting is sealed — an alibi for you both.
  2. Three players are prowling. Each round, each of them approaches someone they've really crossed paths with: that person learns the room, and the prowler is bound to be on their list.
  3. At the close, you talk, you accuse, one name is put in the spotlight — nobody is ever knocked out. The house wins if all the prowlers fall before the end.
Join with a code