The Night of the Ghost

One of you haunts this manor

Tonight the house becomes the manor of Uncle Barnaby, lost in a hot-air balloon, and his will brings you all together. But a Ghost prowls the corridors to drive the heirs away — and it is one of you.

7 to 12 players · ages 8 and up · one evening

🕯️ It takes some setting up, and that's the best part
Allow twenty minutes before you start: sheets over a couple of pieces of furniture, the big lights off, and above all old devices set down in the rooms — they become the portraits of the manor.
📱 One screen per player, plus 3 to 5 devices set down
Portraits can be very old phones, a tablet, a laptop: they show a picture and a code, nothing more. You need three at the very least, and they must stay plugged in.
Your first name
No account, nothing to install.
How the night goes
  1. You set three to five devices down in the rooms: these are the portraits. Each one shows a code that keeps changing.
  2. Through the evening you stand your watches: type a portrait's code into your phone, and stay in front of it for a minute and a half. That writes down where you were, and when.
  3. The Ghost, meanwhile, is given a moment to haunt a room. The bell tolls a little later, the house gathers, you look at who was where — and you vote. Nobody is ever eliminated.
Join with a code